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aglChoosePixelFormat, The Inside Scoop
(HTML)
OGL01: Describes the nuances of aglChoosePixelFormat, including specific information on multi-monitor support.
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2000-04-03 |
Context Sharing Tips
(HTML)
( )
QA1248: How to correctly share OpenGL contexts and what the limits on this sharing are.
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2003-06-24 |
Correct Setup of an AGLDrawable
(HTML)
OGL02: Describes the setup of an AGLDrawable.
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2000-10-04 |
Creating an OpenGL texture from an NSView
(HTML)
( )
QA1325: Addresses the issues involved with using an NSView as the source data for an OpenGL texture.
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2004-02-13 |
Finding Missing OpenGL CFM Entry Points
(HTML)
( )
QA1225: A resolution to Mac OS X 10.2 OpenGL CFM applications which break under Mac OS X 10.1.
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2002-12-23 |
GetProcAdress and OpenGL Entry Points
(HTML)
( )
QA1188: Technique for finding function pointers for OpenGL entry points in Cocoa and Carbon
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2002-11-25 |
glFlush() vs. glFinish()
(HTML)
QA1158: Explanation of the differences between glFlush() and glFinish()
|
2004-10-11 |
How do I determine how much VRAM is available on my video card?
(HTML)
QA1168: Using Core Graphics and IOKit to find the physical size of VRAM on installed hardware.
|
2004-10-11 |
How do I tell if a particular display is being hardware accelerated by Quartz Extreme?
(HTML)
( )
QA1218: Describes how to use CGDisplayUsesOpenGLAcceleration to see if a display is accelerated or not.
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2002-12-04 |
Mac OS X OpenGL Interfaces
(HTML)
( )
QA1269: Describes the Mac OS X specific APIs to set up and use OpenGL.
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2003-06-19 |
Menus & Hardware Accelerated OpenGL under Mac OS 9 Carbon
(HTML)
QA1042: Explains how to handle correctly Mac OS 9 menus when there is hardware accelerated OpenGL blitting.
|
2001-07-10 |
NSOpenGLView redraw problems after a window is closed and re-opened.
(HTML)
QA1353: Workaround for NSOpenGLView failure to draw after its window is closed and re-opened.
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2004-12-03 |
NSTimers and Rendering Loops
(HTML)
QA1385: Using Cocoa timers (NSTimer) to drive a rendering loop
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2004-10-04 |
OpenGL and 3D Graphics Changes in Mac OS X v10.2.3
(HTML)
( )
QA1229: Mac OS X v10.2.3 OpenGL and 3D Graphics improvements
|
2003-01-03 |
OpenGL and 3D Graphics Changes in Mac OS X v10.2.4
(HTML)
( )
QA1239: Describes the changes made in OpenGL and 3D graphics for Mac OS X v10.2.4.
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2003-02-18 |
OpenGL and 3D Graphics Changes in Mac OS X v10.2.5
(HTML)
( )
QA1258: Describes the changes made in OpenGL and 3D graphics for Mac OS X v10.2.5.
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2003-04-29 |
OpenGL Driver Monitor Decoder Ring
(HTML)
( )
QA1334: Describes what each of the parameters available in the OpenGL Driver Monitor measure.
|
2004-01-30 |
OpenGL Sample Code
(HTML)
QA1166: Describes new naming convention for OpenGL sample code
|
2004-12-01 |
OpenGL Texture Sharing Between Contexts
(HTML)
QA1031: Describes the process of creating shared OpenGL contexts and sharing textures between these contexts.
|
2001-05-01 |
Setting the preferred CMM programatically?
(HTML)
QA1086: Uses the NCMConcatProfileSet structure to specify the CMM to be used to make the CMWorldRef with the NCWConcatColorWorld function.
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2001-10-24 |
Sharpening Full Scene Anti-Aliasing Details
(HTML)
QA1268: Using full scene anti-aliasing (FSAA) in OpenGL applications.
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2003-10-10 |
Updating OpenGL Contexts
(HTML)
( )
QA1209: When and why to update an OpenGL context in response to system and user actions.
|
2003-06-19 |
Using Clip Region and Buffer Rectangles with OpenGL Carbon
(HTML)
( )
QA1222: Shows the basics of using buffer rectangles and clip regions with AGL.
|
2002-12-19 |
Using Interface Builder's NSOpenGLView or Custom View objects for an OpenGL application
(HTML)
QA1167: Describes usage cases for both NSOpenGLViews and Custom Views for Cocoa OpenGL applications
|
2004-10-28 |